Website powered by

Sarah Kerrigan - Infested

PROJECT DETAILS
Triangle Count: 22,176
Map resolution: 4096px (Body) 2048px (Head)
Maps: Albedo, Specular, Gloss, Normal
Material: Basic PBR

This was a multifaceted learning project which included the following:
- High Poly organic sculpting in ZBrush
- A variety of ZBrush sculpting techniques
- Polypainting within ZBrush
- Retopology in Topogun
- UV unfolding and mapping by using 3DS Max
- Projection Mapping from a ZBrush highly detailed painted decimated mesh into the Topogun retopology using Topogun's own projection mapping, obtaining both the normal map and the albedo
- Creating both specular and gloss maps from the albedo using Photoshop in order to obtain a PBR ready set of textures

Marmoset 3D viewer

Maps used on the body: Albedo, Normal, Specular and Gloss.

Maps used on the body: Albedo, Normal, Specular and Gloss.

Maps used on the head: Albedo, Normal, Specular and Gloss.

Maps used on the head: Albedo, Normal, Specular and Gloss.