PROJECT DETAILS
Triangle Count: 22,176
Map resolution: 4096px (Body) 2048px (Head)
Maps: Albedo, Specular, Gloss, Normal
Material: Basic PBR
This was a multifaceted learning project which included the following:
- High Poly organic sculpting in ZBrush
- A variety of ZBrush sculpting techniques
- Polypainting within ZBrush
- Retopology in Topogun
- UV unfolding and mapping by using 3DS Max
- Projection Mapping from a ZBrush highly detailed painted decimated mesh into the Topogun retopology using Topogun's own projection mapping, obtaining both the normal map and the albedo
- Creating both specular and gloss maps from the albedo using Photoshop in order to obtain a PBR ready set of textures
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